Projects: Computer Graphics - Color, Texture, Details, Points

Current projects include the example-based colorization of images and volumes, semantic and infinite zooms enabled by texture synthesis, size- and angle-preserving texturing of arbitrary objects, and point-based surface rendering (adding special effects, such as motion blur/hints), and interactive fly-throughs of realistic, large-scale urban environments (virtual Manhattan) at high-levels of detail (less than an inch resolution). These topics are also relevant in the context of illustrative (expressive) data and volume visualization.

Geometry Field for Accurate Real-time Reflection
S. Li, Z. Fan, X. Yin, K. Mueller, A. Kaufman, and X. Gu
Eurographics 2006 (Short Papers)
Vienna, Austria, October 2006
pp. 29-32
 
Color space CAD
N . Neophytou and K. Mueller
ACM SIGGRAPH 2006 (Sketches)
Boston, MA, August 2006

Uniform texture synthesis and texture mapping using global parameterization
L. Wang, X. Gu, K. Mueller, and S.-T. Yau
Pacific Graphics 2005 (also appeared in a special issue of The Visual Computer)
Macao, China, October 2005
pp. 801-810


Generating sub-resolution detail in images and volumes using constrained texture synthesis
L. Wang and K. Mueller
IEEE Visualization 2004
Austin, Texas, October 2004
pp. 75-82


Feature-preserving distance fields
H. Qu, N. Zhang, R. Shao, A. Kaufman, and K. Mueller
IEEE/ACM Symposium on Volume Visualization and Graphics
Austin, Texas, October 2004
pp. 39-46



Point-based surface rendering with motion blur
X. Guan and K. Mueller
Symposium on Point-Based Graphics
Zurich, Switzerland, June 2004
pp. 33-40

 
Transferring color to greyscale images
T. Welsh, M. Ashikhmin, and K. Mueller
ACM Transactions on Graphics (Proc. of SIGGRAPH'02)
vol. 21, no. 3,  pp. 277-280, 2002

 

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Last update: June 27, 2005
http://www.cs.sunysb.edu/~mueller