Voxel-Based Flight Simulation - Publications
J. Qin, M. Wan, H. Qu, and A. Kaufman " Accelerating Voxel-Based Terrain Rendering with Keyframe-Free Image Based Rendering ," to appear in International Workshop on Volume Graphics,
H. Qu, and A. Kaufman (2001) " Sample-Based Rendering ," Technical Report, Computer Science Department, SUNY at Stony Brook, Stony Brook, NY 2001
H. Qu, M. Wan, J. Qin, and A. Kaufman (2000)
"
Image Based Rendering with Stable Frame Rates
,"
IEEE Visualization '2000 Conference Proceedings
, 2000
(full paper:
)
M. Wan, N. Zhang, A. Kaufman, and H. Qu (1999) " Interactive Stereoscopic Rendering of Voxel-Based Terrain ," IEEE Virtual Reality '00 Conference Proceedings , Houston, Texas, 1999, pp 53-60
M. Wan, H. Qu, and A. Kaufman (1999) " Virtual Flythrough Over Voxel-Based Terrain ," IEEE Virtual Reality '99 Conference Proceedings , Houston, Texas, 1999, pp 53-60
C. Huang, H. Qu, and A. Kaufman (1998) " Volume Rendering with Haptic Interaction ," Proceedings of the Third PHANTOM Users Group Workshop , MIT, Boston, MA 1998
A. Kaufman
"
Volume Terrain Modeling and Rendering for Flight Simulation
,"
, vol. ,
pp.
(full paper:
)
C.E. Prakash, and A. Kaufman (1997)
"
Volume Terrain Modeling and Rendering for Visual Flythrough
,"
Technical Report cvc970415, Computer Science Department,
SUNY at Stony Brook, April 1997
(full paper:
)
C.E. Prakash, and A. Kaufman (1997)
"
Performance of Parallel Volume Graphics Algorithms on
SGI Power Challenge
,"
, March 1997
(full paper:
)