GROUP FINAL PROJECT

BENCHMARK 3

In this benchmark you will add all collision detection, as well as sound & music, and some AI. You should progress as follows:

A note on Multithreading - If you were unable to get the multithreading (render thread) to work in Benchmark 2, just forget it and concentrate on getting a playable game.


A LOOK AHEAD

For the final demo, groups will complete their game and present it to the instructor and TA.

GO BACK TO BENCHMARK 2

GO AHEAD TO FINAL DEMO


SUNYSB CSWeb page created and maintained
by Richard McKenna