ITS 102 Gamification

Undergraduate College Seminar - Spring 2016

Instructor: Dr. Lori Scarlatos
Meeting Times: Section 6: M 12-12:53pm, SBS N620
Section 7: W 12-12:53pm, HH 320

Office: 346 Harriman Hall
(631) 632-8761
Office Hours: M 10-11:30am
Tu 11:30am-1pm
or by appointment
Email: Lori.Scarlatos (at) stonybrook.edu
Website: http://www.cs.stonybrook.edu/~lori/

Faculty Director:
Dr. Lori Scarlatos
College Advisor:
Ms. Celeste Demby
Ms. Justine Perkowski
Quad Director:
Mr. Steven Jubert

Course Description

Gamification incorporates game mechanics into non-game contexts, to make them more fun and engaging. This technique is currently being used in a wide range of applications, including commerce, marketing, education, health, and government. Students will learn how gamification works, and how to apply it to their own areas of interest.

Course Goals

Goals for all Freshman Seminars are to ...

In addition, at the conclusion of this seminar it is expected that students will be able to ...

Course Requirements

The First-Year Seminar (102) is a 1-credit course for which students will receive a grade between A-F. Your grade will be based on the following criteria:

  1. Class Attendance & Participation: Students are expected to attend all of the class sessions for the First-Year Seminar, and participate in all classroom activities. Missing more than 2 classes will have an impact on your final grade for the course.
     
  2. Reading Assignments: Most weeks you will be asked to read an article or watch a video before the next class. Associated with each article or video is a question that you are to consider. You are expected to write (on paper) a short response to the question and bring it to the class. The questions and assignments will be discussed in class, and your written answers will be collected. Reading assignments, questions, and other assignments are listed in the table below.
     
  3. Term Project: Over the course of the semester, you will be developing an app that gamifies somethning that is important to you. Assignments related to this project will be presented in class, and at the 102 Seminar Showcase, at scheduled times (see below).

Classroom Expectations and Information

In addition, you should be aware of the following:

Schedule

Every week, you will be expected to do an assignment. The assignment should be brought to class on the day listed. It will be discussed in class, which will count as part of your participation grade. Responses to reading assignments will be collected at the end of class. See the Assignments for further details.

Date
Topic
Assignment Due
Week 1 Introduction to gamification  

Week 2

Gamifying your life Reading #1
Week 3 Gaming for good Reading #2
Week 4 Design research Reading #3
Week 5 Design approaches Reading #4

Week 6

Road Show Assignment #1
Week 7 Teamwork Reading #5
  Spring Break : March 14 - 18
Week 8 Interface design  

Week 9

Prototyping

Assignment #2
Week 10 Motivation Assignment #3
Week 11 Programming your App  
Week 12 102 Seminar Showcase
April 20th, 1-3pm, SAC Ballroom A
Assignment #4
Week 13 Crowd sourcing Reading #8
Assignment #5
Week 14 Mentoring / Pizza Party Reading #9 (only if there is no pizza party)