Table of Contents

1. On particle path generation based on quadrilinear interpolation and Berstein-Bezier polynomials.
Bernd Hamann, Donghua Wu, and Robert J. Moorhead II

2. Collision Detection for Interactive Graphics Applications
Philip M. Hubbard

3. Line Art Rendering via a Coverage of Isoparametric Curves
Gershon Elber

4. A Unified Hierarchical Algorithm for Global Illumination with Scattering
Francois Sillion

5. Calibration Requirements and Procedures for Augmented Reality
M. Tuceryan, D.S. Greer, R.T. Whitaker, D. Breen, C. Crampton, E. Rose, and K.H. Ahlers

6. Dynamic Color Quantization of Video Sequences
Evgeny Roytman and Craig Gotsman
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