Routines for Voxelization of Geometric objects


vxtUtahTeapot
A teapot defined by 32 bezier patches
vxtAggregate* vxtLoadSimpleModel(char *name, float maxdim=-1)
Triangular model loaded from a fancy file. Scaled to unit radius
vxtLineSegment
3D line
AnyParSurface
Any parametric object, defined by is equation and domain
SphereSurface
A spherical surface
Moebius
The moebius strip
Torus
Torus
vxtBezierPatch
4x4 Bezier patch.
AnyvxtImplicitSolid
Any implicit solid defined by a 3D function
vxtHalfSpace
A Halfspace object, defined by a plane
SolidSphere
Solid sphere defined as an implicit sphere in metrics
SolidCube
Solid cube defined as an implicit sphere in metrics
SolidOct
Solid octahedron defined as an implicit sphere in metrics
vxtSSphere3D
Solid supersphere
vxtPlanarObject
Convex polyhedron
vxtTriangle
Triangular patch.
vxtPolygon
Polygonal patch.
vxtConvPolyhedron
Convex polyhedron
vxtPlatTetra
Platonic tetrahedron.
vxtPlatIcosa
Platonic icosahedron.
vxtPlatDodeca
Platonic dodecahedron.
vxtPlatOct
Platonic octahedron.
vxtPlatHexa
Platonic hexahedron.
SphericalProduct
Surface, defined by the spherical product of two functions.
vxtSSphere2D
Superellipsoid.
vxtSTorus2D
Supertorus.

alphabetic index hierarchy of classes


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