A Halfspace object, defined by a plane
Inheritance:
Public Methods
-
vxtHalfSpace(float aa, float bb, float cc, float dd, RGBColor c=RGBColor(1))
- Constructor: a,b,c,d
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vxtHalfSpace(Vector3D P, Vector3D norm, RGBColor c=RGBColor(1))
- Constructor: point and a normal
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vxtHalfSpace(Vector3D A, Vector3D B, Vector3D C, RGBColor c=RGBColor(1))
- Constructor: 3 points A,B,C, (B-A)x(C-A) points out of the halfspace
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virtual vxtObject3D* Dup() const
- duplicate the object
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void Describe() const
- Print out object properties
Public Methods
virtual void Voxelize(vxtGrid3D& gr, const csgOp op=VXT_OR) const
virtual Vector3D getMinBBox(void) const
virtual Vector3D getMaxBBox(void) const
Public
Basic methods
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vxtPrimitive(const RGBColor& v)
- Constructor
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virtual void Describe() const
- Print out object properties
Color manipulation
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void setColor(RGBColor const& c)
- set object color
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RGBColor const& getColor(void) const
- get object color
Implementation of GSC operations
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vxtAggregate operator+(const vxtObject3D& b) const
- Create an aggregate by addition - OR of two objects
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vxtAggregate operator-(const vxtObject3D& b) const
- Create an aggregate by subtracting two objects
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vxtAggregate operator*(const vxtObject3D& b) const
- Create an aggregate by multiplication - AND of two objects
Public
Methods dealing with object transformations
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void Transform(Matrix const& tm, Vector3D const& P)
- Object transformation with respect to a Point P
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void Transform(Matrix const& tm)
- Object transformation with respect to (0,0,0)
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void Transform(const vxtObject3D& o)
- Apply transformation matrix of some other object
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Vector3D obj2world(Vector3D const &p) const
- Transform point from object coordinates to world coordinates
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Vector3D world2obj(Vector3D const &p) const
- Transform point from world coordinates to object coordinates
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void printMatrix(void) const
- print transformation matrix
Virtual methods to be implemented by descendants
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virtual void Voxelize(vxtGrid3D& gr, const csgOp op) const
- Voxelize the object and add it to the grid gr
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virtual vxtObject3D* Dup() const
- Duplicate the object
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virtual Vector3D minBBox()
- get minimal corner of a bounding box
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virtual Vector3D maxBBox()
- get maximal corner of a bounding box
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virtual void Describe() const
- Print out object properties
Documentation
A Halfspace object, defined by a plane
vxtHalfSpace(float aa, float bb, float cc, float dd, RGBColor c=RGBColor(1))
- Constructor: a,b,c,d
vxtHalfSpace(Vector3D P, Vector3D norm, RGBColor c=RGBColor(1))
- Constructor: point and a normal
vxtHalfSpace(Vector3D A, Vector3D B, Vector3D C, RGBColor c=RGBColor(1))
- Constructor: 3 points A,B,C, (B-A)x(C-A) points out of the halfspace
virtual vxtObject3D* Dup() const
- duplicate the object
void Describe() const
- Print out object properties
- This class has no child classes.
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