class vxtParCurve : public vxtPrimitive

Common functionality of parametric curves, Virtual

Inheritance:


Public

Basic methods
vxtParCurve(float tmi=0, float tma=1, RGBColor c=RGBColor(1))
Default constructor
Manipulation with domain dimensions
float getCurveMax() const
get upper bound of the curve domain
float getCurveMin() const
get lower bound of the curve domain
void setCurveBounds(float tmi, float tma)
set curve domain bounds
void setCurveMax(float tma)
set upper bound of the curve domain
void setCurveMin(float tmi)
set lower bound of the curve domain
Implementation of vxtObject3D virtual methods
virtual void Voxelize(vxtGrid3D& gr, const csgOp op=VXT_OR) const
Voxelize the object and add it to a grid
virtual void Describe() const
Print out object properties

Inherited from vxtPrimitive:

Public

Color manipulation

void setColor(RGBColor const& c)
set object color
RGBColor const& getColor(void) const
get object color

Implementation of GSC operations

vxtAggregate operator+(const vxtObject3D& b) const
Create an aggregate by addition - OR of two objects
vxtAggregate operator-(const vxtObject3D& b) const
Create an aggregate by subtracting two objects
vxtAggregate operator*(const vxtObject3D& b) const
Create an aggregate by multiplication - AND of two objects

Inherited from vxtObject3D:

Public

Methods dealing with object transformations

void Transform(Matrix const& tm, Vector3D const& P)
Object transformation with respect to a Point P
void Transform(Matrix const& tm)
Object transformation with respect to (0,0,0)
void Transform(const vxtObject3D& o)
Apply transformation matrix of some other object
Vector3D obj2world(Vector3D const &p) const
Transform point from object coordinates to world coordinates
Vector3D world2obj(Vector3D const &p) const
Transform point from world coordinates to object coordinates
void printMatrix(void) const
print transformation matrix

Virtual methods to be implemented by descendants

virtual void Voxelize(vxtGrid3D& gr, const csgOp op) const
Voxelize the object and add it to the grid gr
virtual vxtObject3D* Dup() const
Duplicate the object
virtual Vector3D minBBox()
get minimal corner of a bounding box
virtual Vector3D maxBBox()
get maximal corner of a bounding box
virtual void Describe() const
Print out object properties

Inherited from vxtBase:


Documentation

Common functionality of parametric curves, Virtual. (parCurve.h)
Basic methods

vxtParCurve(float tmi=0, float tma=1, RGBColor c=RGBColor(1))
Default constructor

Manipulation with domain dimensions

float getCurveMax() const
get upper bound of the curve domain

float getCurveMin() const
get lower bound of the curve domain

void setCurveBounds(float tmi, float tma)
set curve domain bounds

void setCurveMax(float tma)
set upper bound of the curve domain

void setCurveMin(float tmi)
set lower bound of the curve domain

Implementation of vxtObject3D virtual methods

virtual void Voxelize(vxtGrid3D& gr, const csgOp op=VXT_OR) const
Voxelize the object and add it to a grid

virtual void Describe() const
Print out object properties


Direct child classes:
vxtLineSegment

alphabetic index hierarchy of classes


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